How to Create a 3D Survival Game in Godot 4 with GDScript
Learn to Create a First Person Survival Game with Godot 4.2 and GDScript. Systems, Gameplay, Design, You’ll Learn it All
Welcome to our comprehensive course on creating a captivating 3D first-person survival game using the Godot Engine 4.2.1 and GDScript programming language. Embark on an exciting journey where you’ll dive deep into game development, mastering essential skills to craft immersive gameplay experiences.
Throughout this course, you’ll be equipped with the knowledge and tools needed to bring your game ideas to life. Learn the fundamentals of game design as you build a first-person survival game from scratch, complete with intricate mechanics such as item gathering, crafting, hunting, cooking, and building.
One of the core focuses of this course is on establishing a solid systems architecture. You’ll delve into creating a well-structured project file hierarchy and develop high-quality, flexible, and scalable game systems with clean and efficient code. By the end, you’ll possess the skills to create games that are not only engaging but also easily maintainable and expandable.
Here’s a glimpse of what we’ll cover:
Implementing a first-person controller
Mastering raycasts for precise object detection and interaction
Adding immersion with sound effects and animations
Enhancing visual effects with particles and tweens
Implementing a state machine AI for enemy behavior
Establishing a global event system for efficient communication between game elements
Designing robust inventory and item equipping systems
Implementing a dynamic day and night cycle for realistic gameplay
Enhancing visual aesthetics with a water shader and custom lighting effects
Utilizing plugins for added functionality and multithreading for improved performance
Creating custom resources
By the end of this course, you’ll have the skills and confidence to create your own 3D first-person survival game, ready to share with the world. Join us on this thrilling adventure and turn your game development dreams into reality!
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SKILLS YOU WILL GAIN
Master Godot Game Development: Learn 2D, 3D, AI, Physics, Animations, Audio and Much More
Robust Systems Architecture in Godot: Global Communication, Controllers, Configs, Custom Resources
Overall Creating Clean, Scalable and Flexible Systems as an Extremely Solid Base for Bigger Games
WHAT YOU WILL LEARN
Clean Gameplay Systems in GDScript: Managers, Multithreading, Composition, Inheritance, Viewports
Overcome Common Game Development Obstacles Easily, Using: Raycasting, Physics Layers, UI Layers, Rendering Techniques
Better File Hierarchy
Using Plugins in Godot
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