Create Flappy Game Mechanics with Unity & PlayMaker
Learn to program the interactivity of a game like FlappyBird using Unity Physics and PlayMaker visual coding.
This course is a gentle introduction to small interactive games like Flappy Birds or other classics. Instead of making a clone, we will only go through the game mechanics: flapping or jumping, gravity and collisions, using Unity Physics.
The graphics will be deliberately crude: a white capsule and a few boxes. There are no textures, sprites, sounds or particle effects. We encourage you to make something of your own.
You will need to know the basics of Unity: creating GameObjects, navigating the 3D Window and adjusting components. We will use the popular Playmaker extension from the Asset store, which is a visual coding system, providing a Finite State Machine implementation, requiring no custom scripting. We go through every step from scratch, although the final result can be downloaded as a package for you to study.
So if you want to add some interactivity and make something fun, but do not know where to start, this is a good opportunity. And please share your results and make something unique.
SKILLS YOU WILL GAIN
Logical Reasoning
Analytical thinking
Game development
WHAT YOU WILL LEARN
Logic thinking
Process flow organization
Unity
Playmaker
User Reviews
Be the first to review “Create Flappy Game Mechanics with Unity & PlayMaker”
Original price was: ₹995.00.₹199.00Current price is: ₹199.00.
There are no reviews yet.