ArmEducationX: Teaching with Physical Computing: Introduction to Project-Based Learning
This course introduces the fundamental concepts underpinning Project-Based Learning, and how you can apply it with programmable devices to bring STEM & Computing to life in the classroom.
About this course
Arm’s first professional development course introduces you to the core elements of physical computing. This includes common Arm-based hardware platforms such as Arduino, Raspberry Pi and micro:bit, as well as the learning theories and concepts that underpin a Project-Based Learning pedagogy. The course helps you transform your approach to teaching Computer Science in the classroom, sharing best practice and practical guides to give all learners the opportunity to develop and practice a broad range of STEM skills.
The course explores how physical computing devices can enable educators to apply a constructionist approach to computing in the classroom, using real-world contexts to engage and inspire learners to be creative with technology.
At a Glance:
Institution: ArmEducationX
Subject: Education & Teacher Training
Level: Intermediate
Prerequisites:
Familiarity with Computing subject knowledge and its practical application, along with basic knowledge of electronics/hardware/boards/sensors.
Language: English
Video Transcript: English
Associated programs:
Professional Certificate in Teaching with Physical Computing
Associated skills:Teaching, Physical Computing, Computer Science, Learning Theory, Pedagogy
What You’ll Learn:
About this course
Arm’s first professional development course introduces you to the core elements of physical computing. This includes common Arm-based hardware platforms such as Arduino, Raspberry Pi and micro:bit, as well as the learning theories and concepts that underpin a Project-Based Learning pedagogy. The course helps you transform your approach to teaching Computer Science in the classroom, sharing best practice and practical guides to give all learners the opportunity to develop and practice a broad range of STEM skills.
The course explores how physical computing devices can enable educators to apply a constructionist approach to computing in the classroom, using real-world contexts to engage and inspire learners to be creative with technology.
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