Activate spatial audio for your HoloLens 2 application
Learn about spatial audio to enhance your learning experience. Explores the use of spatial audio by integrating it to a HoloLens 2 application.
Import the Mixed Reality Toolkit (MRTK)., Import and enable the Microsoft Spatializer plugin and also enable the spatial audio on your workstation., Spatialize the button interaction sounds and use an audio clip to test spatialized button interaction., Spatialize audio from a video source and try out your app on a HoloLens 2 or in the Unity editor. You’ll see and hear the video, and the audio from the video is spatialized., Enable and disable spatialization at run time, test out the app on a HoloLens 2 or in the Unity editor. In the app, you can now click the button to activate and deactivate spatialization of the audio.
A Windows 10 or 11 PC configured with the correct tools, Windows 10 SDK 10.0.18362.0 or later, (Optional) A HoloLens 2 device configured for development, Unity Hub with Unity 2021.3 or later installed and the Universal Windows Platform Build Support module added, Set up a mixed reality project in Unity module, Mixed Reality Feature Tool, Basic familiarity with Unity: interface, scene creation, package import, addition of GameObjects to a scene
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