ArmEducationX: Teaching with Physical Computing: Practical application and classroom strategies for PBL
This course guides you in using real-world problems to spark your learners’ creativity and empower them to develop their own solutions using Physical Computing.
About this course
Brought to you by Arm, this course guides you through the practical application of Project-Based Learning (PBL) theory using a range of tools and techniques.
The course takes educators on a deep dive into Project-Based Learning, enabled by Physical Computing devices such as Arduino, Micro:bit and Raspberry Pi. We look at the role of the teacher in the PBL classroom, and the planning required to ensure inclusive, collaborative learning experiences.
You will also learn how Physical Computing differs from traditional approaches. This course covers all the practical elements you need to successfully deliver PBL experiences in the classroom.
At a Glance:
Institution: ArmEducationX
Subject: Education & Teacher Training
Level: Intermediate
Prerequisites:
Familiarity with Computing subject knowledge and its practical application, along with basic knowledge of electronics/hardware/boards/sensors.
Language: English
Video Transcript: English
Associated programs:
Professional Certificate in Teaching with Physical Computing
Associated skills:Physical Computing, Arduino, Teaching, Creativity, Collaborative Learning
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