Build and model a Super MARLO runner clone in Unity3D
In this Unity 3d tutorial, you will learn how to become a game designer, as well design a complete Super Marlo Clone game from scratch.
What if we tell you that coding doesn’t have to be a boring process of learning how to arrange letters and characters in a sequential manner. What if you could see, exactly what your code was building? What if you could actually build a game from scratch, all the while learning how to code in C#? Sounds fun, doesn’t it?
Well, this course will do exactly that! So, if you want to a fun way to learn how to code and build games with no prior experience, this course is for you!
Unity3D comes off as a very complicated software, that includes grids, bars, tools, and much more. However, it’s not actually as scary as it looks. It’s a rather simple and easy software to start building games from the ground up. It is most commonly the go-to software for newbies and freshers who are just starting their game designing careers. However, don’t mistake it for a simple software for simple games! Unity has produced some amazing and detailed games including Tiger Woods PGA Tour Online, Dead Frontier, Temple Run, Castle Story, Dead Effect, Shadow Blade, Angry Birds Epic, and many many more!
So, if you want to become a game developer or even just want to build games as a hobby on the side, then Unity3D is a pretty great platform to get started with. And in this course, you will learn exactly how to do that!
This comprehensive course breaks down exactly how to get started with designing cross-platform games, as well as beginners and advanced concepts of C#. You will learn how to design and build your own 3D game, a copy of the famous Mario game, known as Super Marlo Run.
The course doesn’t not assume any prior knowledge, making it perfect for beginners and also includes a detailed introduction to Unity for anyone who has never worked with their interface. However, the course does have a few requirements such as having the following programs: Blender (for 3D modeling), Photoshop or a free program like Gimp (for 2D art/texturing), and Unity (for coding).
This course is unique because you will learn how to make your own 3D art, models, and textures in Blender. We will show you how to integrate the art into Unity. At the end of this tutorial, you will not only be confident to start building your own small games, but also will have an entire game that you can add to your portfolio.
What you will learn in this course:
The Unity3D platform
Designing your own characters
Movement
Blocks
Speed blocks and enemies
Power-ups and finish lines
Background and interface
Fine-tuning
Level design
C# basic and advanced concepts
Become a game designer with this epic course. Enroll now and get started!
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