C# Design Patterns: Builder
Learn to implement the Builder Pattern with C#.
At the core of developing flexible, modular C# applications is a foundational knowledge of design patterns and their use cases. In this course, C# Design Patterns: Builder, you’ll learn the skills you need to effectively leverage the Builder design pattern in your own code. First, you’ll learn where the Builder pattern fits into the overall design pattern canon. Next, you’ll dive into its building blocks. Finally, you’ll get to see it’s correct implementation. When you’re finished with this course, you’ll have a firm understanding of the Builder pattern and its effectiveness, as well as a concrete example of how to integrate it into your own projects. Software required: Visual Studio.
Author Name: Harrison Ferrone
Author Description:
Harrison Ferrone is a freelance software developer, instructor, and technical editor. He has been developing games and applications with Unity since 2013, and has been creating instructional content for various learning providers since 2016. Throughout that time he has bought far too many books, acquired a few cats, lived and worked abroad, and continually wondered why Neuromancer isn’t on more game development course syllabi.
Table of Contents
- Course Overview
1min - Implementing the Builder Pattern
26mins
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