C# Design Patterns: Visitor
Design patterns can help you code more cleanly and efficiently. This course will help you learn to use the Visitor pattern in C#.
At the core of developing flexible, modular C# applications is a foundational knowledge of design patterns and their use cases. In this course, C# Design Patterns: Visitor, you’ll learn the skills you need to effectively leverage the Visitor design pattern in your own code. First, you’ll learn where the Visitor pattern fits into the overall design pattern canon and the problem it solves in software development. Next, you’ll dive into its building blocks, and finally, its correct implementation. When you’re finished with this course, you will have a firm understanding of the Visitor pattern and its effectiveness, as well as a concrete example of how to integrate it into your own projects. Software required: Visual Studio.
Author Name: Harrison Ferrone
Author Description:
Harrison Ferrone is a freelance software developer, instructor, and technical editor. He has been developing games and applications with Unity since 2013, and has been creating instructional content for various learning providers since 2016. Throughout that time he has bought far too many books, acquired a few cats, lived and worked abroad, and continually wondered why Neuromancer isn’t on more game development course syllabi.
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