A wildly successful Kickstarter funded this course
You will make a path-finding algorithm called ‘A Star.’ You can use A* in many different platforms, programming languages and more.
Take your first steps in AI here.
You will learn how to use the A* algorithm to make a 2D game in Unity. A Super Tank on a maze will find the best way to go to a point you click. The tank will collect objects along its path.
This course’s topic is bulletproof knowledge.
Glauco has a decade’s experience in game development. He makes games in Unity, Unreal, and HTML languages. He works with languages like C#, C++, and JavaScript.
- straightforward coding skills
- clean development techniques
- thoughtful developer advice
With Glauco you will learn to make games in the most efficient and cleanest way possible.
The power of the A* algorithm
The A* is the base algorithm for path finding. A* is artificial intelligence that will find a path. This algorithm has existed for decades.
A* is also important to avoid dangers like a cliff while getting to a destination. As well – suppose a game’s level has two paths. You can program your artificial intelligence player to think on its own. It can choose a better path to avoid monsters and other obstacles.
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