More than often, UI and UX are used interchangeably. But actually, UI is a part of User eXperience, by means of which a user interacts with a software.
Along with a comprehensive coverage of Adobe Experience Design and UI/UX principles, these are the highlights :
- introduction to the general software development process
- links to external resources for fonts, colors, icons, images, vectors, etc., wherever appropriate
- all the examples explained in the course can be downloaded as a part of the course content
- various techniques for testing your prototype
- things to keep in mind before building the final product
- compiling a bunch of designs which work as an inspiration throughout the design phase with the help of a mootboard
- unputdownable assignments to keep you engaged
Here is a quick analogy. You might have noticed the Login/Sign Up button, no matter how fancy it looks, is mostly on the top right corner of a website. The design of the button, the color, the font, the size, is UI. The reason that button is placed there, however, is UX. That is because when we open a website, we have a tendency to look at the corners first and not the middle portion. This is a very brief example of how UI and UX differ.
When it comes to implementation, Adobe XD, which has quickly become the industry standard for UI designing, is an obvious choice. So here we provide a comprehensive course that includes everything right from installing Adobe XD to exporting and sharing your design. We begin by taking a look at how to quickly download and install Adobe XD, followed by a quick overview of the general software development process. Then, we talk about UI and UX in detail, including various principles and how the UI/UX process fits in the general software development process. After we are acquainted with the principles, we visit a few popular websites and try to identify certain patterns and trends. Next, we build our own mock up and prototypes, for a website and an app, followed by a few testing strategies. Then, as we approach the end of the course, we look at how to export and share these designs and how to use them further for the development phase.
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