Object-oriented Programming in Java
You know your way around Java’s basics, like variables, methods, and loops. Now it’s time to up your Java game. This course will teach you to work with objects and classes, applying crucial concepts like encapsulation, inheritance, and polymorphism.
Java is an object-oriented language. If you’re new to this concept, you might wonder what it even means. On the other hand, if you already know the ropes of object-oriented programming, you might wonder how to apply those concepts to Java. This training has the answers. In this course, Object-oriented Programming in Java, you’ll learn to work with the most important entities in Java: objects and classes. First, you’ll learn how to work with object references and avoid the common rookie mistakes. Next, you’ll see how to define your own classes, tuning their interface with encapsulation. Finally, you’ll get familiar with two power tools: inheritance and polymorphism. Along the way, you’ll get to know essential Java features like interfaces, and you’ll even get a few design tips. By the end of this course, you’ll know enough object-oriented programming to tackle real-life Java projects. It’s time to up your Java game!
Author Name: Paolo Perrotta
Author Description:
Paolo Perrotta is the author of “Programming Machine Learning” and “Metaprogramming Ruby”. He has hundreds of articles, conference speeches and training deliveries under his belt. He developed software in domains ranging from automotive to healthcare, large-scale web sites, and computer games.
Table of Contents
- Course Overview
1min - Approaching Object-oriented Programming
13mins - Working with Objects
30mins - Defining Your Own Classes
31mins - Hiding Information
24mins - Designing with Abstraction and Encapsulation
8mins - Inheriting from Another Class
30mins - Understanding Polymorphism
27mins - Talking to Interfaces
25mins - Designing with Inheritance and Polymorphism
10mins - Using the static Keyword
13mins - Wrapping up This Training
8mins
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