Unreal Engine 4 Fundamentals
The Unreal Engine 4 is a powerful yet versatile tool. In this course, you’ll learn how to harness the fundamental components of the engine including, UI, Blueprints, AI and even C++, getting you ready to jump into specific areas of the engine.
Unreal Engine 4 is a powerful and expansive tool currently taking the game development scene by storm, which means there can be a lot to learn when getting started. In this course, Unreal Engine 4 Fundamentals, you’ll learn the fundamentals of the main components of Unreal Engine 4. First, you’ll discover Blueprints. Next, you’ll learn all about AI and animation. Finally, you’ll explore adding C++ to an existing project. By the end of this course, you’ll be ready to jump into any of the more in-depth learning resources available for the Unreal Engine with the knowledge of how the different aspects of the engine work together. Software Required: Unreal Engine 4.17, Visual Studios Community 2017.
Author Name: Rob Brooks
Author Description:
Rob is interested in most aspects of the design pipeline, although his main skill is programming. He is familiar with UE4 and the Unity game engines, as well as a little bit of GameMaker. When he is not developing, he enjoys climbing and archery.
Table of Contents
- Course Overview
1min - Project Setup
16mins - Materials
19mins - Lighting
16mins - Camera and Post Processing
14mins - Particles
8mins - Physics
12mins - Audio
11mins - Animation
18mins - Blueprint
16mins - Navigation
7mins - UI
17mins - C++
14mins - 2D
16mins
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